Package com.sun.corba.se.spi.orbutil.fsm
Interface State
- All Known Implementing Classes:
StateImpl
public interface State
This interface must be implemented by any class that is used as
a state in a FSM. The FSM only needs the identity of this
object, so all that is really needs is the default equals implementation.
The toString() method should also be overridden to give a concise
description or name of the state. The StateImpl class handles this.
Pre- and post- actions are taken only on completed transitions between different states. Assume that the FSM is in state A, and the FSM will transition to state B under input I with action X. If A != B and X completes successfully, then after X completes execution, A.postAction is executed, followed by B.preAction.
- Author:
- Ken Cavanaugh
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Method Summary
Modifier and TypeMethodDescriptionvoidpostAction(FSM fsm) Method that defines action that occurs whenever this state is exited.voidMethod that defines action that occurs whenever this state is entered.
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Method Details
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preAction
Method that defines action that occurs whenever this state is entered. Any exceptions thrown by this method are ignored. -
postAction
Method that defines action that occurs whenever this state is exited. Any exceptions thrown by this method are ignored.
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